using System;
using System.Collections.Generic;
using System.Text;
using JBORPG.Net.Attributes;
using JBORPG.Classes;
using JBORPG.Net.Classes;
using System.Data.SqlClient;

namespace JBORPG.Server.Handlers
{
    [NetClass()]
    public class ItemHandler : Handler
    {
        public ItemHandler()
        { 
            
        }

        [NetMethod()]
        public Weapon GetWeapon(Player p, Int32 ID)
        {
            Weapon Sword = new Weapon();

            Sword.Agillity = 19;
            Sword.Intelligence = 0;
            Sword.Stamina = 10;
            Sword.Strength = 18;

            return Sword;
        }


    }
}
